hom_mat2d_translate_local ( : : HomMat2D, Tx, Ty : HomMat2DTranslate )

Add a translation to a homogeneous 2D transformation matrix.

hom_mat2d_translate_local adds a translation by the vector t = (Tx,Ty) to the homogeneous 2D transformation matrix HomMat2D and returns the resulting matrix in HomMat2DTranslate. In contrast to hom_mat2d_translate, the translation is performed relative to the local coordinate system, i.e., the coordinate system described by HomMat2D; this corresponds to the following chain of transformation matrices:

                                 / 1 0 Tx \
  HomMat2DTranslate = HomMat2D * | 0 1 Ty |
                                 \ 0 0 1  /


Attention

It should be noted that homogeneous transformation matrices refer to a general right-handed mathematical coordinate system. If a homogeneous transformation matrix is used to transform images, regions, XLD contours, or any other data that has been extracted from images, the row coordinates of the transformation must be passed in the x coordinates, while the column coordinates must be passed in the y coordinates. Consequently, the order of passing row and column coordinates follows the usual order (Row,Column). This convention is essential to obtain a right-handed coordinate system for the transformation of iconic data, and consequently to ensure in particular that rotations are performed in the correct mathematical direction.

Note that homogeneous matrices are stored row-by-row as a tuple; the last row is usually not stored because it is identical for all homogeneous matrices that describe an affine transformation. For example, the homogeneous matrix

    / ra rb tc \
    | rd re tf |
    \ 0  0  1  /
is stored as the tuple [ra, rb, tc, rd, re, tf]. However, it is also possible to process full 3x3 matrices, which represent a projective 2D transformation.


Parameters

HomMat2D (input_control)
hom_mat2d-array -> real
Input transformation matrix.

Tx (input_control)
point.x -> real / integer
Translation along the x-axis.
Default value: 64
Suggested values: 0, 16, 32, 64, 128, 256, 512, 1024

Ty (input_control)
point.y -> real / integer
Translation along the y-axis.
Default value: 64
Suggested values: 0, 16, 32, 64, 128, 256, 512, 1024

HomMat2DTranslate (output_control)
hom_mat2d-array -> real
Output transformation matrix.


Result

If the parameters are valid, the operator hom_mat2d_translate_local returns 2 (H_MSG_TRUE). If necessary, an exception is raised.


Parallelization Information

hom_mat2d_translate_local is reentrant and processed without parallelization.


Possible Predecessors

hom_mat2d_identity, hom_mat2d_translate_local, hom_mat2d_scale_local, hom_mat2d_rotate_local, hom_mat2d_slant_local


Possible Successors

hom_mat2d_translate_local, hom_mat2d_scale_local, hom_mat2d_rotate_local, hom_mat2d_slant_local


See also

hom_mat2d_translate


Module

Foundation



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