Specify the output behaviour during program execution.
dev_update_window specifies the output behaviour during program execution. By default every object (image, region, or XLD) is displayed in the active graphics window. This can be changed by using the value 'off' for DisplayMode. In this case objects are only displayed in single step mode. Here one would use the operator dev_display to output objects.
This option can also be controled by the dialog File -> Options -> Update Window.
This operator is not supported for exported C++ code.
|
DisplayMode (input_control) |
string -> string |
| Mode for graphic output. | |
| Default value: 'off' | |
| List of values: 'on', 'off' | |
dev_update_window always returns 2 (H_MSG_TRUE)
dev_update_window is reentrant, local, and processed without parallelization.
dev_update_pc, dev_update_var, dev_update_time
Foundation